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Post by Ascalon H. Helios on Oct 14, 2012 22:21:47 GMT -6
[atrb=border,0,true][atrb=style, width: 508px; height: 740px; background-image:url('http://i.imgur.com/xvJao.png');] [/style] [style=margin-top: -100px; margin-right: 50px; font-family: georgia; font-size: 20pt; text-align: right; text-transform: uppercase; color: #3b220a;]SOLO LAMENTA
22 || MALE || CYBORG || PIRATE IDENTIFICATIONFull Name: Solo Angelo Lamenta
Aliases: “The Gunslinger”, “Roland”
Sexuality: heterosexual, if he had to pick
Date of Birth: April 7, 22 years of age
Crew: Gunner of the Hell Mask crew
Alignment: True Neutral
Zodiac Sign: Capricorn
Personal Jolly Roger:Angel of Time PERSONALITYPOSITIVE TRAITS:
- Loyal
- Dedicated
- In control of his emotions (if you can call them emotions)
- Consistent
- Just
NEGATIVE TRAITS:
- Seeks after justice at all costs
- Judges
- Tries to stay as clean as possible (even in combat)
- Close to emotionless
- Has trouble letting people get close to him
LIKES:
- Solitude
- Justice, specifically delivering justice
- Being clean
- Firearms
- Tea
DISLIKES:
- Being dirty. He will try to kill, if it comes to killing, his target far away from himself so as not to get the blood on himself.
- Oppression
- Seeing people suffer
- Shichibukai
- Marine Admirals
APPEARANCEImage Link: Picture
Height: 5’11”
Weight: 180 lbs.
Hair Color: Golden Blond
Eye Color: Orange
Attire: Solo always wears a full black suit, tie and all, with a white button-up. He finds suits to make him feel the cleanest and look the best. He wears white gloves, to keep his hands from dirtying. To tie the whole outfit together, he bears a long black cape with a few decorations on it. This outfit, he finds, makes him the most comfortable and enables him to carry most of his weapons on him at all times. His gunblade is in a scabbard that he wears on the back of his belt, under his cloak. His palm pistols are hidden up his sleeves, always loaded.
Abnormalities:Soloe bears a small burn mark on his forehead, hidden by his hear. He also has scars where his cybernetics were implanted. BACKGROUND Normalcy. A simple word that described Solo’s upbringing rather well. He was the son of a baker and a maid (probably where he got his cleaning habits from) in a place that doesn’t really matter. Not so much that it doesn’t matter, but that he simply can’t remember the name. His mind has tried more than once to block out the information about Solo’s childhood. It has tried to save him from the pain that lurks in his memories. The boy’s parents did what they could for him, the raised him as best they could. The two things that both of them harped on every time they had a talk were justice and fate. Everyone gets what’s coming to them, be it good or bad. Then there was justice. A ideal everyone should strive for. Sadly, not everyone found this ideal appealing. They wanted to live their selfish lives stealing money or what have you. They just wanted to hold everyone else under the water so they could still breathe.
That’s where the tragedy began. Solo’s mother, as mentioned, was a maid. A maid for whom, does not matter. She was a maid nonetheless. The memories are fuzzy to Solo, but he still remembers that fateful day. His father came home late one day, clutching his mother (who was not in her usual attire) and telling her that everything would be fine. The expression on his face would say otherwise. He craved justice for what had happened to his wife, but no one was going to do anything about it. Why would they raise a finger to someone in a position of power? Why try to punish someone who could, with a snap of their fingers, destroy the whole city? Night fell. Morning came.
The following day, Solo’s mother was late this time. Just her. His father was home early, in fact. Then the stench came. Burning. Ash. Fire. Smoke. Smoke filled the small house. The young boy of 6 didn’t know what to do. He could barely see and all he heard was screaming. It was his mother. The same unjust men who wronged her found out about Solo’s father trying to do something about them. They wanted to show him not to disrespect them. Instead of talking it over the normal person way, they set his wife ablaze and used her to set the fire to burn his house down. Everything was happening so fast. Before he could even think or see what was happening, the boy was unconscious. A bit of the house’s support had fallen and crushed both of his arms and legs, the splinters ruined his eyes, and left the boy feeling helpless. Everything burned down around him and left only his head and torso exposed to the outside.
Then salvation came. A travelling man found the boy and took him in. The man was known as Roland and called himself a gunslinger. He was traveling to find… something. He’d never say what. Thankfully for Solo, the man found him a doctor and got the… useless bits of the boy’s body removed. This left the boy as a blind quadriplegic. He had to trust Roland explicitly. Roland was his only life line. He was his only shot at finding someone who could repair his… broken body. The two traveled much together over 3 years before they managed to find a mechanic, the same one Solo still goes to any time he needs tuning. The first thing the boy regained were his arms, allowing Roland to teach him the basics of firearms and how to shoot. The rest could come later.
He went another year before he could get his legs, and another before he could regain sight. Solo wasn’t whole again until he was 10 years old. Of course the mechanic had to adjust his augments because of growth, but that could wait until he actually grew.
Once again one, Solo learned everything he could from his teacher, Roland. He wanted that ability to be able to end lives, to be able to bring justice to the corrupt and unjust. To exact revenge. The learning process took longer than most would like (running about 7 years), but it was worth every second. Knowing everything he had learned made him a perfect vessel for Justice. All he needed was a gun, which Roland had made for him before passing. Fate. The name of his weapon as well as the teaching of his parents, went hand in hand with justice.
Solo almost became Roland, after Roland’s passing. He was chasing something that he wouldn’t speak of to anyone and would do anything to achieve it. Anything included traveling the world many times over the course of 5 years before finally deciding he had to try something else. He had to join with the pirates… ADDITIONAL INFOPERSONAL DRIVE: Justice. The pursuit of justice and ridding the world of those who try to destroy it.
COMMONLY ASSOCIATED NUMBER: 7
REPRESENTED BY THE COLOR: Gold or Orange
OFTEN SAID TO BE MOST LIKE: Lion
SCENT: He minutely smells like metal and blood, but rather openly bears the scent of vanilla.
FAVORITE FOOD AND DRINK: Eat: Food (it doesn’t really matter). Drink: Tea
CHARACTER VOICE: Crispin Freeman OOCNAME:
FACE CLAIM:
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[/b], vongola primo giotto as Solo Lamenta[/code][/ul][/blockquote][/div][/td][/tr][/table][/center]
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Post by Ascalon H. Helios on Oct 14, 2012 22:30:52 GMT -6
[atrb=border,0,true][atrb=style, width: 508px; height: 740px; background-image:url('http://i.imgur.com/xvJao.png');] [/style] [style=margin-top: -100px; margin-right: 50px; font-family: georgia; font-size: 20pt; text-align: right; text-transform: uppercase; color: #3b220a;]SOLO LAMENTA
ABILITIES AND INVENTORY INVENTORYWeapons
- Fate
Fate is Solo’s primary weapon. A flat black revolver gunblade made to fire .50 S&W rounds. The blade is curved ever so slightly and the grips have two triggers, so Solo can fire the revolver without ever touching the conventional trigger, if need be. He has no abilities with it, but has learned how to fan the hammer, enabling him to fire off all the rounds, but leaving his aim to suffer. His double action revolver has been modified to allow for him to do so.
- Dual Derringers
Put Simply, Solo carries two matching derringers. The only thing that is different about these particular derringers is that the handles are ebony and have silver ankhs on them. They are .22 caliber and are only used if he is otherwise disarmed. They have no skills.
Non-weapons
- A picture of his family from before the incident as well as a picture of the marine who caused said incident (both of which are in a locket).
- Assorted rings.
- Bullets (for obvious reasons)
- Handkerchiefs
- A mask
ABILITIES- Fanning (I suppose could be considered an ability) : This ability allows Solo to empty all 5 shots out of his revolver in a mere couple of seconds. The ability works by one hand holding the trigger and the other hitting the hammer repeatedly. This turns the cylinder and hits the firing pin, firing the shots.
RACIAL FEATURES- Eyes: Both of Solo’s eyes had to be replaced after the incident. This such replacement has been tuned to enable the user to see further than normal and trace his targets a bit better. The can also capture pictures for a type of memory.
- Arms: Both of Solo’s arms were lost, so his robotic ones were created and tuned for his liking. This liking means that they allow the user to fire his large caliber handgun with one hand, without having to worry about recoil too much. The recoil is still bad, just not snap your wrists bad. This modification also allows for him to wield his gunblade one handed if push came to shove. Hidden inside his left arm is a small shield, about the size of a buckler, that he uses from time to time when he has to forfeit any hope of winning a fight without getting dirty. To make up for these changes, his arms are made to withstand tremendous amounts of shock.
- Legs: His legs are made in such a way that he can leap higher than most humans can (say 8 feet), and are made to withstand double the amount of shock that his arms are. The bottoms of his feet and make small spikes come out to anchor him to the ground.
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Post by Night on Oct 14, 2012 23:07:54 GMT -6
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