Post by TEMPEST BLACKFIRE on Oct 21, 2012 14:23:25 GMT -6
[/size]Pika Pika No Mi (Glint Glint fruit)
Tempest Blackfire
PIRATE
I am the light within the darkness
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- Mugenken Gekkouryuu: Kindou (Infinity Blade Moonlight Style: Gold body)-
This is a passive ability that allows the user to turn their body or some of it into light which makes them intangible. This requires slight concentration so the user cannot dodge an unexpected attack. It is not obvious they have turned into light because the light still retains their colours.
This is especially effective it combined with observation haki as the user can predict when an attack is coming even if they don't expect it. - Mugenken Gekkouryuu: Hansei (Infinity Blade Moonlight Schooll: Self Reflection)
This allows the user for a period of five posts to create a single identical copy of themselves, including weapons, which they can manipulate freely. This clone is merely an illusion and cannot touch or feel. However, despite being an illusion it does cast an accurate shadow. The user is able to see through the eyes of the clone. The clone must remain within 50m of the user. The clone itself is unable to speak. The clone will vanish if hit. The user is able to swap places with the clone and the only sign this has happened is a slight flicker.
This has a two post cooldown. - Mugenken Gekkouryuu: Sanryoukyou (Infinity Blade Moonlight School: Prism)-
A peculiar technique that can be seen both as an advancement and a lower stage of Hansei. This starts with a blinding flash of light, which the user normally uses to move themselves and when the light clears there are seven of the user. Each one, including the real one, is disguised as a colour of the rainbow. These clones last four turns. The user can see through the eyes of any clone. These clones disperse if hit in anyway and cannot cause any harm being mirages. The user is able to swap places with any of these clones and the only sign this has taken place is a faint flicker.
This has a three post cooldown and cannot be used in conjunction with, Hansei, Sanryuukyou or Katai Hansei nor whilst any are on cooldown. - Mugenken Gekkouryuu: Katai Hansei (Infinity Blade Moonlight Schooll: Solid Self Reflection)
This allows the user for a period of five posts to create a single identical copy of themselves, including weapons, which they can manipulate freely. This differs from the normal Hansei because the clone is light made solid and so is capable of fighting. Tempest has practised fighting this way so he can effectively fight using the two bodies with only slight deteriation to his fighting skills due to concentrating on two bodies at once. The user is able to swap places with the clone and the only sign this has happened is a slight flicker.
The main weakness of this technique is that if the clone is damage in anyway e.g. being cut it will vanish in a bright flash of light that is enough to blind a target. This means its durability is quite low. The clones must remain within 30m of the user. The user is able to see through the eyes of the clone. Due to being a solid replica this clone, unlike the normal Hansei, is capable of speech.
This has a four post cooldown and cannot be used in conjunction with, Hansei, Sanryuukyou Katai Sanryuokyou nor whilst any are on cooldown. - Mugenken Gekkouryuu: Katai Sanryoukyou (Infinity Blade Moonlight School: Solid Prism)-
A peculiar technique that can be seen both as an advancement and a lower stage of Katai Hansei. This starts with a blinding flash of light, which the user normally uses to move themselves and when the light clears there are seven of the user. Each one, including the real one, is disguised as a colour of the rainbow. Unlike Sanryuokyou these clones are solid. These are all as strong as the user, but because there are so many to control the user has to focus a lot more thus decreasing the combat effectiveness of the clones and the user to 1/6 of if he was fighting by himself (as he can fight with two at almost 100% efficiency). Like with hansei the clones disperse when damaged causing a bright flash of light in their respective colours. As each one falls the effective fighting skill of the clones increases. These clones last four turns. The user can see through the eyes of any clone. Due to being solid the user is able to speak with the clones. This can be done through one or more of them creating some truly terrifying effects.
The easiest ways to beat this technique is to either damage the original somehow so you know which it is or defeat all of the clones. However, any damage done to the user will appear on the clones and the user is able to change their colour with one of the clones so if used correctly this can reconfuse the target. The user is able to swap places with any of the clones and the only sign this has happened is a slight flicker.
This has a five post cooldown and cannot be used in conjunction with, Hansei, Sanryuukyou or Katai Hansei nor whilst any are on cooldown. - Mugenken Gekkouryuu: Haku (Infinity Blade Moonlight School: Fade) -
By manipulating light in order to bend it around an object, including the user's self, the user is able to turn the object invisible to the naked eye. A trained eye will be able to notice the way dust doesn't enter the space and things like that. Still it is effective and lasts up to five posts. It can render anything with a 10m radius of the user invisible.
It has a cooldown of three posts . - Mugenken Gekkouryuu: Koutai(Infinity Blade Moonlight School: Shift) -
This is a camoflague technique which can only apply to the user and one other object of human size at a time, which must be touching the user. This shifts the colour of the targets to that of the background so perfectly that ,providing they remain completely still and people don't approach from the wrong angle, they are basically invisible. This requires less strain then Haku and so has a longer duration, seven posts. It still has a cooldown of three posts.
If the user moves while this is still active then it will automatically change to match the new area though this can often reveal them in the brief seconds it takes for the camouflage to shift to the new colours. - Mugenken Gekkouryuu: Koshaku (Infinity Blade Moonlight School: Bright Light) -
This is simply a bright flash of light intended to blind a target temporarily thus giving the user an edge. The user, being a light human, is unaffected by this technique. This is activated by a snap of the fingers so it is almost impossible to anticipate in order to close the eyes or turn away. The blinding effect lasts two posts. However, after the first post the targets can see, but everything is blurry. This has a two post cooldown. - Mugenken Nikouryuu: Taiyouken (Infinity Blade Sunnlight school: Solar Sword)-
This technique allows the user to form two solid blades, in any style and size, providing they are smaller than a claymore, that have the cutting power of a laser. These sword lasts three posts and are as solid as regular sword. These sword do not have to be wielded in the hand and can be manipulated in the air allowing the user to effectively have four swords.
This has a two post cooldown and cannot be used in conjunction with the Taiyouken Bukiko nor whilst it is on cooldown. - Mugenken Nikouryuu: Taiyouken Bukiko (Infinity Blade Sunlight School: Solar Sword Armory)-
The advanced version of the Taiyouken. This allows the user to create a greater number of swords, but the maximum size is decreased to that of a long sword. With this the user can create up to ten swords and freely manipulate them. Each has the cutting power of a laser and is solid as a regular sword. These last three posts.
This has a four post cooldown and cannot be used in conjunction with Taiyouken nor whilst it is on cooldown. - Mugenken Nikouryuu: Kintoku (Infinity Blade Sunlight School: Gold Shield)-
One of the few techniques in the Mugenken arsenal that is purely defensive. This creates a wall of golden light that is 10ft square. This wall has the same strength as if it was made out of steel and is 5 inches thick. This wall lasts 2 posts and has a three post cooldown. If broken through it disappears in a blinding flash. As a light human he is able to walk through it as if it wasn't there. - Mugenken Nikouryuu: Hidageki (Infinity Blade Sunlight School: Light Strike)-
This technique lasts three posts and allows the user to strike with physical blows with much greater strength and speed then they would be able to regularly. This effectively triples their strength and speed. This has a two post cooldown. - Mugenken Nikouryuu: Taiyoken (Infinity Blade Sunlight School: Fist of the sun)-
This technique is launched with a thrust of the hand in a punching fashion. It launches off a beam of light in a straight line that has the cutting power of a laser, but is vaguely fist shaped. This can be launched three times before requiring a three post cooldown. - Mugenken Nikouryuu: Hikarinohayasa (Infinity Blade Sunlight School: Speed of Light)-
This technique turns the user into light and allows them to travel at the speed of light in linear directions. They are able to be reflected off reflective surfaces which is one way to block them and also how they can go round corners. This is a high speed movement ability, but it also works as a high speed strike because if the target is hit by something moving at the speed of light it will get a lot of damage.
Whilst this technique allows him to travel at the speed of light it takes a few seconds to build up to that speed and as he cannot change direction this gives the target a chance to dodge.
He cannot travel through solid objects whilst using this. This has a two post cooldown. - Mugenken Nikouryuu: Yarikouu (Infinity Blade Sunlight School: Spear Rain) -
Considered a variation of the solar sword technique this allows the user to launch multiple spears of light at a target either focused or spread out. The spears explode on contact with an object. This has a four post cooldown. - Mugenken Nikouryuu: Niban San(Infinity Blade Sunlight School: Second Sun) -
This is one of the ultimate techniques of the nikouryuu school. With the user forms a ball of light on each palm and then throws them. As they are thrown they swirl about eachother till eventually they combine to create one giant ball of light which explodes with extreme force on combat. This is enough to destroy a ship. This has a five post cooldown and takes a post to charge up.
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TEMPLATE CREATED BY TSU DOLL OF ON THE EDGE.
TEMPLATE CREATED BY TSU DOLL OF ON THE EDGE.
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