Post by Akisa Keryan on Jul 20, 2011 13:48:32 GMT -6
╗Devil Fruit.╔══════════════╗
(\Faction/)[/u][/font] Pirate
(\Name of Devil Fruit/)[/u][/font] Mamo Mamo no Mi (Wear Wear Fruit)
(\Canon or Custom/)[/u][/font] Custom
(\Description/)[/u][/font] The Mamo Mamo no Mii is a Devil Fruit which allows the consumer to do three key things with their body;
Almost every single form of this technology cannot be used by the consumer them-self. They can only create this technology from the mass of their own body, so if someone were to create a gun they would need to use up a certain portion of their body to create this technology. Furthermore, only certain gadgets can actually be made by the consumer based and restricted by their personality. Changes or revaluations in the consumer's personality will help in unlocking more versatility in what gadgets can actually be made, though it is quite difficult to train as a Mamo Mamo no Mii user. Much of what they do is automatic!
Due to the attachment of this power to the consumer's personality, emotions play a very strong part in the use of the consumer's power. Uncontrolled emotions will cause the body of the consumer to randomly change into fragments of a broken armor. These pieces have the tenancy to roll down stairs or fall into water. Both are terrible for the consumer!
Every 'gadget/armor' takes up an Equipment Slot. Currently Akisa can only use one equipment slot at a time; if Akisa uses up her Offense slot, it also uses up her Cosmetics, Defense and Utility slot. Better control of her ability will free up those other slots as well.
Slot:[/color] None
Description:[/color] IMAGE
If Akisa's body is being used, then her head will always[/b] be used to create this item, shaped to comfortably fit the user's head. Example: someone wants to use Akisa's weapon function. Her entire body will form the weapon... except her head, which forms this. Any gadget/ability that functions directly from this piece will be tagged with [CC]. [As of the creation of this post, no ability functions from this piece.] The user will be able to hear Akisa speak when they wear this. This is the source of her electric field.
Akisa can see from four [total] small lenses that are present on her [CC] near the earpieces.
While some of Akisa's abilities [such as the skyboard] can read the user's mind, Akisa can not have full access to the User's mind. If the User refuses to mentally cooperate with the User, their thoughts will be sealed away from Akisa.
Note: Akisa still feels what happens to her equipment. Damaging any of her body parts when clothes or as technology will still cause her pain.
►Ability Name:[/color] Full Body Cover
Slot:[/color] Cosmetics
Description:[/color] Akisa can morph her body into a full outfit of clothes for any possible race of any gender. The only thing she cannot create is a hat, as the wearer is still encouraged to wear her [CC]. Akisa's electric field can pick up a desired outfit design from her user when the user deems it necessary. This does not serve any combat benefit.
►Ability Name:[/color] Skyboard
Slot:[/color] Utility
Description:[/color] IMAGE
Akisa can morph her legs into a large black board. The top of the board is a flat surface, practically big enough to hold two people. The user who wears the [CC] will have metal plating encase their feet to 'glue' the user to the Skyboard. The Skyboard moves via Fake Vectors and is controlled by both the thought processes of the user as well as the movement of their feet to tilt and swerve the board. The opposite side of the board glows a faint teal color when active. The board can move at a speed equal to 30 MPH.
New users to the Akisa System might find themselves a bit overwhelmed at first. Training is likely required.
►Ability Name:[/color] Skyboard Flight Afterburner
Slot:[/color] Defense and Offense
Description:[/color] IMAGE
Akisa can morph her arms and chest into an afterburner that can be equipped on the User's shoulders. While sacrificing any possible defensive and offensive capabilities of Akisa, it doubles the speed of Skyboard movement to an impressive 60 MPH. It is much more difficult to handle at this speed, however.
Since Akisa can't actually form this and the skyboard at the same time yet, it can also be used to boost someone's running speed... though it'd be pretty awkward.
►Ability Name:[/color] Emotion Suppression Ears[MA]
Slot:[/color] None
Description:[/color] IMAGE [look very closely at her ears]
This ability only functions on Akisa herself, and nobody else. Akisa can morph her ears into metal devices which can cancel out the brainwaves that would send out a nervous system signal down the spinal cord to create an emotional response such as smiling, crying, etc. This is primarily used to keep Akisa from breaking apart.
Akisa still feels emotions, however. She does not become a 'cold, calculating fighter' or something silly like that. She just doesn't express these emotions.
►Ability Name:[/color] The Quick Fix[MA-Optional]
Slot:[/color] Offense
Description:[/color]
Akisa can turn her arms into a variety of tools which can aid her work in mechanical construction or repair. Come of these tools can also be used for certain medicinal purposes such as syringes, defibrillators, sewing equipment, scalpels... she can even create tools that can quickly create bandages from most common of fabrics.
This is one of the few abilities that can be used by Akisa while still relatively human.
►Ability Name:[/color] Offensive Weaponry[MA-Optional]
Slot:[/color] Offense
Description:[/color] IMAGE
Akisa can morph her arms into either a Katar-like sword made of a hot Fake Vector powered Laser Blade [] or a gun which can shoot controlled bursts of this light, yet with much less burning potential.
This is one of the few abilities that can be used by Akisa while still relatively human.
Conversely, when the User is already using a ranged or melee weapon of their choosing, Akisa can 'upgrade' their weapon temporarily by attaching small, thin plates on someone's sword, hammer, etc to create this beam of high-intensity light around their sword, or to allow their gun to fire the same bursts of high-intensity, burning light that her gun can when they run out of ammo.
►Ability Name:[/color] Automated Self Defense System
Slot:[/color] All
Description:[/color]IMAGE
Akisa's automatic self takes total control of her body in dire, life-threatening situations. The emotional, normal Akisa is pushed aside for a truly soulless, empty being to take control and overpower the 'perceived enemies' until they aren't moving anymore; not when they're actually dead. Often items, since Akisa is usually grievously injured when this mode kicks in, Akisa will fall unconscious when the mode turns off even if Akisa wasn't hurt during her self defense mode. If Akisa is fooled into thinking a friend had attacked her to cause a grievous wound even for a split second, her Automated Self Defense System won't care. Akisa's friend will be a 'perceived enemy' to be destroyed.
All current injuries such as broken bones or blood loss is ignored during this mode.
Machine Akisa gains the temporary ability to use fake vectors while maintaining her mobile body, as her entire body becomes more of a machine than human in this mode. In particular, Machine Akisa can augment the vector of anything headed towards her; bullets, swords... tsunamis. For example, when Machine Akisa moves to punch in this mode she takes the vector of the opposing force of the gas molecules pushing against her fist and uses it to move her hand even faster. As such, Machine Akisa's movements tend to be quick, powerful and calculated. Hot climates can particularly make Akisa's Self Automated Defense System even more powerful.
Akisa's Automated Self Defense System is made to easily withstand and completely overpower a direct assault. However, any indirect assault will completely counter the system. Machine Akisa's vector calculations are based on predicted movements. Even the ASDS form of attacking is based on predicted movements; if someone does something unexpected and escapes from a long combo of attacks, Machine Akisa will continue to do combos into the air at nobody where she predicted the enemy to be, leaving her completely open to attack. All one needs to face this mode is patience and a little intelligence; Machine Akisa is a mindless machine that can't hope to predict the moves of any emotional, intellectual being in this mode. If Machine Akisa doesn't expect something, she can't augment the vector.
If sufficient damage is made on Machine Akisa [Akisa should already be near-death at this point, as she needs to be hurt a lot before this mode is activated. Probably just one severe cut or a few bruises or something] the mode will be disabled and Akisa will lose consciousness.[/ul]
(\Number of Posts Required/)[/u][/font] OVER NINE THOUSAND! [I'm guessing the grader chooses the number of posts you need??]
(\Approval/)[/u][/font] OVER NINE THOUSAND!
(\Strengths of the Fruit/)[/u][/font]
╚═══════╝
(\Name of Character/)
[/u][/font] Akisa Keryan(\Faction/)[/u][/font] Pirate
(\Name of Devil Fruit/)[/u][/font] Mamo Mamo no Mi (Wear Wear Fruit)
(\Canon or Custom/)[/u][/font] Custom
(\Description/)[/u][/font] The Mamo Mamo no Mii is a Devil Fruit which allows the consumer to do three key things with their body;
- Firstly, the consumer, aka the person who ate the fruit, can re-distribute the mass of their body in several different ways to create things from advanced technology to simple articles of clothing.
- Secondly, the consumer will constantly Emmit an electric field which will wirelessly link the parts of their body which detach from their body. Every part of the consumer's body commits brainpower to the consumer's mind. If a body part moves too far away from the consciousness of the consumer [in Akisa's case, her [CC]], they may enter a coma depending on how much mass was lost or, potentially, die.
- Lastly, the consumer's technology will be able to do certain tasks based on a force called "Fake Vectors". A Vector can be anything; the movement speed of an object in any given direction, the acceleration of said object, the general position of that object, the heat of that object... they're all vectors which can be augmented within the confines of the consumer's technology.
- Important Note: Most of her abilities require a portion of her body to be detached from her body, such as her legs. When this happens, her entire body will dissolve and her weight will be distributed between the objects made. Whenever a part of her body detaches her [CC] will also be made by default. If a part of her body DOES NOT detach yet stays attached to her body, then it will just morph on her body. These abilities will be tagged with [MA] for Morph Ability or [MA]-Optional for when the option to stay attached to her body is optional.
- Note: "User" henceforth will be known as the person who is wearing or using Akisa.
Almost every single form of this technology cannot be used by the consumer them-self. They can only create this technology from the mass of their own body, so if someone were to create a gun they would need to use up a certain portion of their body to create this technology. Furthermore, only certain gadgets can actually be made by the consumer based and restricted by their personality. Changes or revaluations in the consumer's personality will help in unlocking more versatility in what gadgets can actually be made, though it is quite difficult to train as a Mamo Mamo no Mii user. Much of what they do is automatic!
Due to the attachment of this power to the consumer's personality, emotions play a very strong part in the use of the consumer's power. Uncontrolled emotions will cause the body of the consumer to randomly change into fragments of a broken armor. These pieces have the tenancy to roll down stairs or fall into water. Both are terrible for the consumer!
Every 'gadget/armor' takes up an Equipment Slot. Currently Akisa can only use one equipment slot at a time; if Akisa uses up her Offense slot, it also uses up her Cosmetics, Defense and Utility slot. Better control of her ability will free up those other slots as well.
Slot:[/color] None
Description:[/color] IMAGE
If Akisa's body is being used, then her head will always[/b] be used to create this item, shaped to comfortably fit the user's head. Example: someone wants to use Akisa's weapon function. Her entire body will form the weapon... except her head, which forms this. Any gadget/ability that functions directly from this piece will be tagged with [CC]. [As of the creation of this post, no ability functions from this piece.] The user will be able to hear Akisa speak when they wear this. This is the source of her electric field.
Akisa can see from four [total] small lenses that are present on her [CC] near the earpieces.
While some of Akisa's abilities [such as the skyboard] can read the user's mind, Akisa can not have full access to the User's mind. If the User refuses to mentally cooperate with the User, their thoughts will be sealed away from Akisa.
Note: Akisa still feels what happens to her equipment. Damaging any of her body parts when clothes or as technology will still cause her pain.
►Ability Name:[/color] Full Body Cover
Slot:[/color] Cosmetics
Description:[/color] Akisa can morph her body into a full outfit of clothes for any possible race of any gender. The only thing she cannot create is a hat, as the wearer is still encouraged to wear her [CC]. Akisa's electric field can pick up a desired outfit design from her user when the user deems it necessary. This does not serve any combat benefit.
►Ability Name:[/color] Skyboard
Slot:[/color] Utility
Description:[/color] IMAGE
Akisa can morph her legs into a large black board. The top of the board is a flat surface, practically big enough to hold two people. The user who wears the [CC] will have metal plating encase their feet to 'glue' the user to the Skyboard. The Skyboard moves via Fake Vectors and is controlled by both the thought processes of the user as well as the movement of their feet to tilt and swerve the board. The opposite side of the board glows a faint teal color when active. The board can move at a speed equal to 30 MPH.
New users to the Akisa System might find themselves a bit overwhelmed at first. Training is likely required.
►Ability Name:[/color] Skyboard Flight Afterburner
Slot:[/color] Defense and Offense
Description:[/color] IMAGE
Akisa can morph her arms and chest into an afterburner that can be equipped on the User's shoulders. While sacrificing any possible defensive and offensive capabilities of Akisa, it doubles the speed of Skyboard movement to an impressive 60 MPH. It is much more difficult to handle at this speed, however.
Since Akisa can't actually form this and the skyboard at the same time yet, it can also be used to boost someone's running speed... though it'd be pretty awkward.
►Ability Name:[/color] Emotion Suppression Ears[MA]
Slot:[/color] None
Description:[/color] IMAGE [look very closely at her ears]
This ability only functions on Akisa herself, and nobody else. Akisa can morph her ears into metal devices which can cancel out the brainwaves that would send out a nervous system signal down the spinal cord to create an emotional response such as smiling, crying, etc. This is primarily used to keep Akisa from breaking apart.
Akisa still feels emotions, however. She does not become a 'cold, calculating fighter' or something silly like that. She just doesn't express these emotions.
►Ability Name:[/color] The Quick Fix[MA-Optional]
Slot:[/color] Offense
Description:[/color]
Akisa can turn her arms into a variety of tools which can aid her work in mechanical construction or repair. Come of these tools can also be used for certain medicinal purposes such as syringes, defibrillators, sewing equipment, scalpels... she can even create tools that can quickly create bandages from most common of fabrics.
This is one of the few abilities that can be used by Akisa while still relatively human.
►Ability Name:[/color] Offensive Weaponry[MA-Optional]
Slot:[/color] Offense
Description:[/color] IMAGE
Akisa can morph her arms into either a Katar-like sword made of a hot Fake Vector powered Laser Blade [] or a gun which can shoot controlled bursts of this light, yet with much less burning potential.
This is one of the few abilities that can be used by Akisa while still relatively human.
Conversely, when the User is already using a ranged or melee weapon of their choosing, Akisa can 'upgrade' their weapon temporarily by attaching small, thin plates on someone's sword, hammer, etc to create this beam of high-intensity light around their sword, or to allow their gun to fire the same bursts of high-intensity, burning light that her gun can when they run out of ammo.
►Ability Name:[/color] Automated Self Defense System
Slot:[/color] All
Description:[/color]IMAGE
Akisa's automatic self takes total control of her body in dire, life-threatening situations. The emotional, normal Akisa is pushed aside for a truly soulless, empty being to take control and overpower the 'perceived enemies' until they aren't moving anymore; not when they're actually dead. Often items, since Akisa is usually grievously injured when this mode kicks in, Akisa will fall unconscious when the mode turns off even if Akisa wasn't hurt during her self defense mode. If Akisa is fooled into thinking a friend had attacked her to cause a grievous wound even for a split second, her Automated Self Defense System won't care. Akisa's friend will be a 'perceived enemy' to be destroyed.
All current injuries such as broken bones or blood loss is ignored during this mode.
Machine Akisa gains the temporary ability to use fake vectors while maintaining her mobile body, as her entire body becomes more of a machine than human in this mode. In particular, Machine Akisa can augment the vector of anything headed towards her; bullets, swords... tsunamis. For example, when Machine Akisa moves to punch in this mode she takes the vector of the opposing force of the gas molecules pushing against her fist and uses it to move her hand even faster. As such, Machine Akisa's movements tend to be quick, powerful and calculated. Hot climates can particularly make Akisa's Self Automated Defense System even more powerful.
Akisa's Automated Self Defense System is made to easily withstand and completely overpower a direct assault. However, any indirect assault will completely counter the system. Machine Akisa's vector calculations are based on predicted movements. Even the ASDS form of attacking is based on predicted movements; if someone does something unexpected and escapes from a long combo of attacks, Machine Akisa will continue to do combos into the air at nobody where she predicted the enemy to be, leaving her completely open to attack. All one needs to face this mode is patience and a little intelligence; Machine Akisa is a mindless machine that can't hope to predict the moves of any emotional, intellectual being in this mode. If Machine Akisa doesn't expect something, she can't augment the vector.
If sufficient damage is made on Machine Akisa [Akisa should already be near-death at this point, as she needs to be hurt a lot before this mode is activated. Probably just one severe cut or a few bruises or something] the mode will be disabled and Akisa will lose consciousness.[/ul]
(\Number of Posts Required/)[/u][/font] OVER NINE THOUSAND! [I'm guessing the grader chooses the number of posts you need??]
(\Approval/)[/u][/font] OVER NINE THOUSAND!
(\Strengths of the Fruit/)[/u][/font]
- Akisa can make someone who is strong even MORE awesome. Although most of her abilities require her User to train up a little using her...
that sounds so wrong! TAT - Akisa can be totally fashionable!
- Akisa can control her emotions, allowing her a perfect poker face [[I'm serious here.]]
- Akisa can hide very well. Turn herself into some clothes, have someone fold her up and hide her in a box... Presto! Doesn't even need air or food or water to drink!
- If you're very slow to adapt, Akisa's self defense mode can very easily overwhelm even a skilled fighter.
- Is a rather good healer, ah she has all the tools that can be utilized for healing on hand. GET IT?! ON HAND?!
- Unlike a REAL tool, Akisa can refuse to work if someone she doesn't like picks her up.
- Has the potential to do even more with character development
- Akisa's only true form of self defense is automated. She becomes more like a machine which is very easily predictable and, thus, easy to stop if you've got half a brain. Seriously. Furthermore, Akisa's self defense mode doesn't take much damage before shutting off either. The girl should already be decently injured.
- Most of her abilities can't be used by herself, only by others.
- If Akisa gets folded up as clothes and put in a tight spot... she's stuck like that until someone lets her out. Ops.
- If Akisa's different body parts are misplaced or put in water, Akisa will be put into a coma or even die. When 25% of her body matter is misplaced, a coma will likely happn. 50%+ can cause death.
- A destroyed body part will result in a damaged body part even when Akisa reforms herself, such as internal bleeding and shattered bones in the affected limb(s)
- Seastone/water will render ALL of her gadgets completely useless as well as the fake vectors that produced any of her special effects. They can also trap her in the form of clothes/technology.
- Her automated self-defense can be tricked into attacking her allies with decent planning.
- During Akisa's Automated Self Defense Mode, you can just stand completely still. If all the 'perceived enemies' of Akisa just don't move when she enters this mode, the mode will turn itself off and Akisa will likely fall unconscious. Derp.
- Seastone can turn her self defense mode off too, as well as water.
- If Akisa's user doesn't want to cooperate with Akisa, her power is practically useless. Most of her abilities require for her user to trust Akisa